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IO Automotive(Comming Soon) - Annual Developer Support Plan


IO Automotive is a professional-grade vehicle simulation engine designed for realistic racing and automotive gameplay systems. It provides a highly configurable and physically grounded framework for simulating engines, drivetrains, and full vehicle dynamics with a large set of tunable parameters.

The system focuses on accurate mechanical modeling while remaining flexible enough for different vehicle types, from road cars to high-performance racing vehicles. By exposing detailed configuration parameters, IO Automotive allows developers to fine-tune vehicle behavior and achieve realistic driving characteristics.

The engine is built for high-performance runtime simulation, enabling complex vehicle calculations while maintaining fast execution suitable for real-time gameplay.


Key Features

Engine conatins currently over 300 realistic engineering parameter, so its wonderfully upgradeable. Each car can have separate behaviour as it in real world

Realistic Engine Simulation

The system supports detailed engine modeling with realistic torque curves, RPM behavior, and configurable power delivery. Developers can define engine performance characteristics that closely match real-world vehicles.

Engine parameters can include:


  • Custom torque curves
  • RPM limits and idle behavior
  • Engine braking
  • Power bands and throttle response

This allows precise control over how engines behave across the entire RPM range.


Advanced Gearbox Systems

Multiple gearbox configurations are supported, including:


  • Manual transmissions
  • Automatic transmissions
  • Sequential racing gearboxes
  • Custom gear ratio setups

Gear shifting logic, gear ratios, drivetrain response, and shift timing can all be configured to match different vehicle types and racing styles.


Complete Vehicle Geometry Simulation

IO Automotive provides detailed control over vehicle suspension and wheel geometry, allowing developers to model realistic chassis setups.

Supported parameters include:


  • Camber
  • Caster
  • Toe
  • Wheelbase and track width
  • Suspension travel and stiffness
  • Weight distribution and center of mass

These parameters allow simulation of both road vehicle setups and professional racing configurations.


Advanced Tire Models

The engine supports advanced tire simulation models used in real vehicle dynamics systems, including:


  • Pacejka tire model
  • Brush tire model

These models allow accurate simulation of:


  • Tire grip and slip behavior
  • Lateral and longitudinal forces
  • Load sensitivity
  • Traction loss and recovery

This enables highly realistic tire interaction with the road surface.


Extensive Parameter Control

IO Automotive exposes a large number of adjustable parameters for precise vehicle tuning, including:


  • Engine torque curves
  • RPM limits and power bands
  • Gear ratios and shifting logic
  • Drivetrain configuration
  • Suspension parameters
  • Tire model parameters
  • Aerodynamic and resistance factors

This level of control allows developers to build vehicles ranging from consumer road cars to professional racing machines.


Professional Racing Simulation

The system is designed to support high-fidelity racing simulations, making it suitable for projects that require accurate vehicle handling and tuning.

Developers can simulate realistic vehicle behavior under different conditions, including acceleration, braking, cornering, and traction loss.


Real-Time Performance

Despite the depth of simulation, IO Automotive is optimized for real-time performance, ensuring smooth gameplay even when running complex vehicle dynamics calculations.


Typical Use Cases

IO Automotive can be used in a wide range of vehicle-based systems, including:


  • Realistic racing simulations
  • Automotive sandbox environments
  • Driving physics systems
  • Vehicle prototyping and tuning tools
  • Simulation-heavy gameplay systems