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Get Input Manager

The system begins by retrieving the Input Manager instance.

Node


Get WM Input Manager

This manager acts as the central hub for device management



Setting Up WM Input Manager

This setup should typically be done in your Player Controller or Game Mode.

Local Players

If your game supports multiple players on the same computer, create the required local players first.
If your game is single-player, you can skip this step and simply set the number of players to 1.

Selecting Enhanced Input

Use the GetWMInputManager node and configure the Enhanced Input system you want to use.

Create the UI Widget

Create the widget: WMInputManagerSmartMenu
Then add it to the viewport.

Set Number of Local Players

Tell the WM Input Manager how many players should be supported.

Initialize the UI (Important)

After creating the widget, call:
GetWMInputManager → BeginUMG